Ahroun Gift Changes

Ahroun Gifts are focused on combat and battle planning.

Basic Gifts
Falling Touch

When not in combat, the ST will tell targets when to stand up

Inspiration

Each comrade gains the effects of this Gift, they do not have to be in arm's reach, though the Gift user still does not benefit

All beneficiaries are up 1 Willpower, nothing else happens

Beneficiaries may exceed their cap via this Gift

Sense Silver

This Gift is always active, and alerts you to the presence of nearby silver weapons.

You may spend a Gnosis to learn their locations.

Spirit of the Fray

Those that possess this Gift may pre-empt those without another power that allows a pre-empt (Spirit of the Fray, Celerity, etc.)

You may spend a Gnosis trait to go first, regardless of rank or initiative

True Fear

Activation is a normal Willpower Challenge against the target, retest Intimidation

Target is cowed for a number of turns equal to half your Permanent Willpower

Intermediate Gifts
Clenched Jaw

Damage incurred by a victim that breaks free is normal damage

Use of this Gift does not count as a grapple, as it deals damage

Heart of Fury

Spend a Willpower Trait to ignore Frenzy for the scene

You may not activate this Gift in lieu of a Frenzy Challenge

Stoking Fury's Furnace

FIXME - Should you gain a Rage per damage source, or per turn with damage?